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Description
[THIS GAME IS A FIGHTING GAME WITH SMALL HORROR ELEMENTS SPRINKLED IN, YES, THE MIMIC IS REAL (Hint: Dont consume too many souls 👀) ]
Skirmish is a round based (SOON) melee fighting game with advanced mechanics and skill based gameplay.
This game features parrying, blocking, combos, counters, dodging, ragdolling and more.
Heavies change depending on your m1, this allows for different combos in different situations.
MELEE CONTROLS:
F/ButtonY: Parry/Block (Hold to block)
M1/ButtonR2: Light Swing
M2/ButtonL2: Heavy Swing
Shift/LeftThumbstick: Sprint
Shift + M1/M2: Running Attack (SOON)
Q/ButtonX: Dodge (Has endlag unless you successfully land the dodge)
PARKOUR CONTROLS:
MiddleMouse: Long Jump (Must jump after pressing the keybind and be near the edge of the ground)
C/ButtonB: Roll (Cancels fall damage and grants speed boost)
Jump near walls: Climb
Jump while climbing: Kick off the wall
Jump near ledge: Vault
Heavily inspired by Melee Madness 1 and 2 (HEAVY HEAVY INSPIRATION)
There are currently no running experiences.